For those who haven't already been informed by the other 3,000,000 social media I use, I have been experiencing a killer withdrawal from one of my psychiatric medications. It makes me do things like sleep until lunchtime, eat chocolate at every opportunity, and run away from home like a 5 year-old. Not kidding. I went to the park and sat in a tree for about 3 hours. Or maybe that's more like running away from home like a cat?
Anyway, I am finally on the up-tick, at least for the time being. Let me tell you, it's N-I-C-E... like, actually being able to experience happiness when it's warranted. NEW CONCEPT. In the midst of this new energy, I recently decided to try some more game/world design. I love terraced cities. So I'm trying to design a small, self-sufficient mountain community fed by an aquifer and/or glacial melt that begins at the temple, traveling through a system of canals. Caste clusters receive the water at different stations, and with varying degrees of contamination from higher castes. Sort of like the concept of a family bathing in the same water, with the head of the household receiving the fresh water and the youngest getting the skunky leftovers from everyone else (hence the saying "throwing the baby out with the bath water"). THE HIGH PRIEST HAS PEED IN YOUR WATER. DRINK IT AND BE GRATEFUL. There's also a cemetery and a couple pastures for grazing rotation. Did someone say yaks?
The fun little sketch that makes my designing chops probably look more impressive than they actually are:
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